![]() This is a nice value because it is safely above the top of the highest mountains, but the atmosphere usually has enough time to slow your craft to a safe speed. 25 will partially deploy a parachute at about 8000 meters on Kerbin. So keeping this default value is only useful if you intend to manually deploy your parachute at a particular moment.Ī pressure value of. At that altitude a parachute will have almost no effect, and your craft will probably continue to accelerate down to an altitude of 10000 meters - usually destroying your parachute. 04 partial deployment pressure corresponds to an altitude of around 17000 meters on Kerbin. It is almost always useful to tweak the tweakable values on these parachutes. Sometimes the decoupler activates first and then the parachutes do not activate at all. In the current version attempting to activate parachutes and a decoupler on the same stage seems to be dangerous. ![]() Partial deployment provides a "drogue-like" effect that will hopefully keep your craft falling at a safe medium speed until the parachute fully deploys. Safe partial deployment speeds are slightly higher, and depend on atmospheric pressure. On Kerbin, this parachute can always safely fully deploy at a speed of around 255 meters per second. Right-clicking on the parachute (or looking at the parachute's icon) will give you information on whether the parachute is likely to survive being partially or fully deployed at the craft's current speed. It will automatically go into full deployment if it is already partially deployed, and reaches an altitude above the terrain that is set in the tweakable values. Parachutes can be activated only on a craft that has some kind of command module, so it is sometimes important to activate them before they get decoupled from the main craft.Ī parachute will automatically go into partial deployment mode if it is activated and then descends below the atmospheric pressure set in its tweakable values. A parachute becomes activated when it is staged, or when the "deploy" button is clicked and the craft is in flight, or it is triggered through an action group - the parachute's icon will turn green, but nothing else will happen at that point. Set up communications networks to communicate between your spacecraft and Kerbal Space Center.This parachute performs almost identically to an Mk16 Parachute, even though it looks a lot smaller when deployed.Īll parachutes currently have four activation stages: unactivated, activated, partial deployment, and fully deployed.Use satellites to scan terrain and find biomes and other anomalies.Dock spacecraft together to construct space stations, massive starships, and surface bases on new planets.Send your Kerbal crew outside their ships for “extra-vehicular” activities.Discover a whole star system with unique moons and planets, exploring detailed terrain at a vast scale.Manage your Kerbal crewmembers, including hiring, training, and sending them into space to become heroes.Take full control over your ship’s setup to execute complex flight maneuvers. ![]() Build spaceships, rockets, and vehicles using any imaginable combination of parts, each with their own function that will affect the way your spacecraft behaves.In Sandbox, you are free to build any spacecraft you can think of, with all parts and technology in the game. In Career Mode, oversee every aspect of the space program, including construction, strategy, funding, upgrades, and more. In Science Mode, perform space experiments to unlock new technology and advance the knowledge of Kerbalkind. ![]() Kerbal Space Program features three gameplay modes. Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |